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Projectiles

Overview

Projectiles are objects that can be created with a power and speed, and will move from one point to another in an arc shape. They can have entity, region and projectile events bound to them. The speed parameter defines how fast a projectile will move from start to end positions, and the power parameter defines how high the arc is for the projectile, with a higher power resulting in a straighter trajectory.

Events

  • Hit Entity Event