Build your first world
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Build your first world

Run AtlasEngine, load the starter game, and make your first live script change.

Requirements

AtlasEngine uses Node 22, pnpm 10, Java 25, Rust 1.96, and wasm-pack. Docker Compose is the quickest route to a production-shaped local stack.

  • A Minecraft Java Edition account
  • Node.js 22 and pnpm 10.12.4
  • Java 25 for the game server
  • Docker with Compose v2 for the complete stack

Install and build

shell
pnpm install --frozen-lockfile
pnpm build
./gradlew build

This builds the editor, public website, shared TypeScript packages, the Rust preview module, and the Minestom server.

Start the development loop

shell
./gradlew :apps:server:run
pnpm --filter @ae2/web dev

Open the editor at http://localhost:3000, then connect Minecraft to localhost:25565. The default development project is games/hello-world.