Start here
Build your first world
Run AtlasEngine, load the starter game, and make your first live script change.
Requirements
AtlasEngine uses Node 22, pnpm 10, Java 25, Rust 1.96, and wasm-pack. Docker Compose is the quickest route to a production-shaped local stack.
- A Minecraft Java Edition account
- Node.js 22 and pnpm 10.12.4
- Java 25 for the game server
- Docker with Compose v2 for the complete stack
Install and build
shell
pnpm install --frozen-lockfile
pnpm build
./gradlew buildThis builds the editor, public website, shared TypeScript packages, the Rust preview module, and the Minestom server.
Start the development loop
shell
./gradlew :apps:server:run
pnpm --filter @ae2/web devOpen the editor at http://localhost:3000, then connect Minecraft to localhost:25565. The default development project is games/hello-world.